What is Tennis
Tennis is performed on a court that has a rectangular form and can have a variety of surfaces. Either two players (single match) or four players can participate (doubles match). Players use a stringed racquet to strike the ball back and forth while standing on opposite sides of the net.
GAMEPLAY
After their competitor has hit the ball, each player or team has a maximum of one bounce to return it over the net and inside the court’s limits. Players only get a maximum of two bounces in wheelchair tennis. The opposing team scores a point when a player follows that by misfiring to return the ball to the proper court.
Tennis players attempt to accumulate enough points to win a game, a set, and ultimately a match.
STARTING OF THE MATCH
Either player or team will spin their racquets before warming up with their opponent, and the spin winner will have several alternatives. They can pick one of these three possibilities:
- Serving or Receiving
- The side of the court
- Or defer to your opponent’s decision, but your opponent cannot defer back.
The opponent then has the opportunity once the toss winner has selected one of the above choices.
SCORING
POINT SYSTEM
In contrast to other sports, tennis has a separate point system. Here is your guide to scoring a game before we get into further detail:
- No points = Love
- 1 point = 15
- 2 points = 30
- 3 points = 40
- Score ties: All
- 40-40 = Deuce
- Deuce won by server = Ad-In.
- The receiver wins deuce point = Ad-Out
WHO WIN?
A player should score at least four points to prevail in the match. The game is yours to keep if you score one more point when leading 40-30, 40-15, or 40-love. When declaring the score in a tied game or set, use the word “all.” The score would be 30 all, for instance, if you and your opponent scored two points.
Deuce: What Is It?
Only when the score is 40-40, and you and your opponent have three victories, does this change; This is known as a deuce. One person or team must score at least two points in a row once the score reaches two to win the match. Ad-In refers to a server winning the deuce point, whereas Ad-Out refers to them losing it. The game ends, or it goes back to a two-point deficit if the team with the advantage (Ad-In or Ad-Out) scores another point.
SWITCHING ENDS
In odd games, teams or players exchange ends of the court; this indicates that they switch sides after the first and every other two games.
Various Tennis Sets
Let’s now examine the number of games required to win a set. A player can score a set in one of two ways.
Advantage SET
To win a set with an advantage, a player or team must win six games by a margin of two. As a result, there is no tiebreaker game at 6-6. The set goes on until a person or team wins by a margin of two games.
TIEBREAK SET
A player or team should beat six games to win a set in a tiebreaker. One player must win the next two games if the score is 5-5 (5-all) to take the set. A tiebreak game is played if the set score is 6-6 (6-all).
SCORING A TIEBREAK GAME
The individual who was next scheduled to serve will begin the tiebreaker game by serving one point to the court’s deuce side. The opponent will then start serving the following two points from the ad side. In doubles, these points will be served by the opposing team member who is scheduled to serve.
Every six points (i.e., when the score is 4-2), players or teams trade ends of the court, and in this type of tiebreaker game, you use the terms “zero,” “one,” “two,” and so on. The first person or team wins the tiebreak to win seven points by two margins; this implies that the final score might be very high (such as 15-13) or very low (such as 7-0 through 7-5).
By a score of 7-6, the tiebreaker game is decided.
AFTER A TIEBREAK SERVING
Due to the set’s odd-numbered score (7-6), the players or teams will need to exchange sides to begin the following set, depending on which end of the court they were on when the tiebreak game concluded. The opening match of the following sets will be served by the person who started serving the tiebreaker game.
MATCH SCORING
Tennis matches are often played in best-of-three tiebreak sets, the most popular format; this implies that if you lose the first two sets, the game will be decided in the third set!
GRAND SLAM MATCHES
The four Grand Slam tournaments—Roland Garros, Wimbledon, US Open, and Australian Open—announced in March 2022 that they will switch to a standardized final-set tiebreak format. With these competitions, a 10-point tiebreak is used when a match ends in a score of 6-6 in the decisive set. The winner is whoever scores 10 points first with a lead of at least two further points. The format, which has been used at the Australian Open since 2019, will be used at the other three major tournaments beginning with the 2022 French Open.
Who invented Tennis?
Since the Neolithic era, several cultures have enjoyed playing games with a ball or racquet. Mesoamerican ruins point to a particularly significant location for ball sports in numerous cultures. There is proof that tennis-like games were played by the ancient Greeks, Romans, and Egyptians. However, court tennis traces its origins to a game played by French monks that dates back to the 11th century. Court tennis is also known as “genuine tennis” and “royal tennis” in Great Britain and Australia.
Because it was first performed on grass courts by Victorian gentlemen and women, tennis was initially referred to as lawn tennis and is still officially called such in Britain. People may currently play it on many different surfaces. Real tennis is a sophisticated indoor racket-and-ball game rooted in a handball game played in France in the 12th and 13th centuries called jeu de paume (“game of the palm”). This historical sport, known as real tennis in Britain, court tennis in the United States, and royal tennis in Australia, is still occasionally practiced today.
Although there is some debate about who invented modern tennis, Major Walter Clopton Wingfield is remembered for introducing the sport in 1873 when the game celebrated its 100th anniversary in 1973. In addition to filing for a patent on his game that year, he also produced the first rules book.